3D Modeling | 3ds Max, mental ray - Craftsman Drill Press
GrayShader view of the drill plate.
Wireframe view of the drill plate.
GrayShader "front" view of widget.
Wireframe "front" view of widget.
GrayShader back view of widget.
Wireframe back view of widget.
I wanted to add a greasy look to this handle. I unwrapped the handle in 3ds Max before exporting as an OBJ file to be textured using Mari.
This is the result after uploading the new texture map created with Mari into 3ds Max.
Like the handle before, I wanted a greasy and used look to this disk shape. I unwrapped this disk shape in 3ds Max and exported the model as an OBJ file to textured using Mari.
This was the result after uploading the texture map created with Mari into 3ds Max.
A surfacing study of the different combinations of dirtmaps, created by combining different ambient occlusion maps.
A study focusing on the base of the drill press.
3D Modeling | 3ds Max, mental ray - Craftsman Drill Press
3D model based off the Craftsman Drill Press "100", made with 3ds Max, mental ray & Photoshop, 2014.